Zbëk Zbë Qeqüe Vrët (/ke/ /zbɛ qeq˔/ [gray] [accent (of a language)]) is a subtropical Town located in the Trëyön Moot of the Viceroyalty of Rosid.
The name Zbëk Zbë Qeqüe Vrët is derived from the Wood Elvish language, as Zbëk Zbë Qeqüe Vrët was founded by Glenys Dhando, who was culturaly Wood Elven.
Climate
Zbëk Zbë Qeqüe Vrët has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 2°C (35°F). Zbëk Zbë Qeqüe Vrët receives an average of 151 cm/y (59 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Zbëk Zbë Qeqüe Vrët covers an area of nearly 4 km2 (1 mi2), and an average elevation of 3962 m (12998 ft) above sea level.
Overview
Zbëk Zbë Qeqüe Vrët was founded durring the late 9th century, by Glenys Dhando. The establishment of Zbëk Zbë Qeqüe Vrët was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Zbëk Zbë Qeqüe Vrët's construction back out of the project. Glenys Dhando pushed on reguardles, and Zbëk Zbë Qeqüe Vrët was finished, but starts off as a terible place to live.
Zbëk Zbë Qeqüe Vrët was built using the conventions of Wood Elven durring the late 9th century. Naturaly, all settlmentss have their own look to them, and Zbëk Zbë Qeqüe Vrët is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.
Zbëk Zbë Qeqüe Vrët is buildings are grouped arround an odd layout of crampt cobblestone streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The town sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Zbëk Zbë Qeqüe Vrët's would-be-castle fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.
Zbëk Zbë Qeqüe Vrët has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Zbëk Zbë Qeqüe Vrët’s streets.
Civic Infrastructure
Zbëk Zbë Qeqüe Vrët has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Zbëk Zbë Qeqüe Vrët.
Zbëk Zbë Qeqüe Vrët has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Zbëk Zbë Qeqüe Vrët has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Zbëk Zbë Qeqüe Vrët has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Zbëk Zbë Qeqüe Vrët's public wards, blessings, and other arcane systems.
Zbëk Zbë Qeqüe Vrët has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Zbëk Zbë Qeqüe Vrët has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Zbëk Zbë Qeqüe Vrët's chapel was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.
In Zbëk Zbë Qeqüe Vrët rain occurs in reverse with water pooling up from the earth then falling into the skies to from clouds, this unsettles every visitor that sees it.
The Ice Elemental, Large near Zbëk Zbë Qeqüe Vrët are known to be a mutant strain of the creature.
Zbëk Zbë Qeqüe Vrët's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves destroying a prepared ritual vessel to channel Mysticism energies of tier 3 via throat singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 3
Milk Maids: 2
Ranchers: 1
Ranch Hands: 3
Shepherds: 2
Farmland: 4452 m2
Cattle and Similar Creatures: 278
Poultry: 3339
Swine: 222
Sheep: 11
Goats: 2
Horses, Mounts, and Beasts of Burden: 111
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 4
Carpenters: 3
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Fabricworkers: 2
Farrier: 7
Glassworkers: 3
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 3
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 3
Tailors: 7
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 2
Chicken Butchers: 3
Entrepreneurs: 1
Fine Clothiers: 2
Fishmongers: 2
Potion Sellers: 1
Resellers: 5
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 1
Woodsellers: 1
Service workers
Bakers: 5
Barbers: 6
Coachmen: 1
Cooks: 4
Doctors: 2
Gamekeepers: 1
Hairdressers: 3
Healers: 2
Housekeepers: 3
Housemaids: 6
House Stewards: 3
Inns: 1
Laundry maids: 1
Maidservants: 3
Nursery Maids: 2
Pastrycooks: 3
Restaurateur: 4
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 4
Watercarriers: 2
Watermen, Bargemen, etc.: 2
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 1
Militia Officers: 12
Monks, Monastic: 3
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 4
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 2
Storytellers: 4
Military Officers: 3
Cottage Industries
Brewers: 2
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 3
Potters: 1
Preserve Makers: 3
Quilters: 1
Seamsters: 5
Spinners: 3
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Wood Carvers: 3
Writers: 4
Produce Industries
Butter Churners: 3
Canners: 3
Cheesmakers: 3
Millers: 2
Picklers: 1
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
338 of Zbëk Zbë Qeqüe Vrët's population work within a Foundational Occupation.
22 work in Agriculture
77 work as Craftsmen
25 work as Merchants
54 work as Service Workers
32 work as General Laborers
12 work as Skilled Laborers
53 work as Civil Servants
30 work in Cottage Industries
16 work as Artists
17 work in Produce Industries
742 of Zbëk Zbë Qeqüe Vrët's population do not work in a formal occupation, but do contribute to the local economy. 33 (3%) are noncontributers.
Points of Interest
Zbëk Zbë Qeqüe Vrët has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).
Due to a magical anomaly, Zbëk Zbë Qeqüe Vrët is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
In time immemorial, reportedly some time during the early 2nd century heavy spring rains following an uncharacteristically dry year and a minor earthquake resulted in the collapse of the west face of Mount Mourning. the landslide struck Zbëk Zbë Qeqüe Vrët, and devastated the community. 238 people, 349 livestock, and 80 buildings were lost to the calamity. The disaster is recorded in history as Mourning's Fall.